Message boards : BOINC Manager : Suspending Projects and LTD?
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Author | Message |
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Send message Joined: 18 Feb 06 Posts: 1 |
What happens to LTD when you suspend a project? Does the LTD of the suspended project stay where it is, or does it get adjusted? It appears to get adjusted from what I see as when I suspend a project for an extended period of time, it wont download new work for several days after I resume the project... I believe what is happening is that as the LTD of an active project grows when the server is out of work or unavailable, the suspended projects get adjusted down until they are way negative... Maybe when LTD is adjusted it should ignore the LTD of projects that are suspened... I believe Boinc aready recalculates the LTD whenever you Suspend or Resume a project so this should work just fine... I use v5.2.13 on a w2k pro machine connected to about 10 projects... I only run about 3 projects at a time with the others suspended otherwise I get too much work and go into panic mode as the computer is slower & not on all the time... |
Send message Joined: 29 Aug 05 Posts: 304 |
The LTD is not adjusted on suspended projects, however it is still normalized as the other project's debts are adjusted. This will cause it to drift some but not nearly as much as it would if it was being activly adjuseted. BOINC WIKI BOINCing since 2002/12/8 |
Send message Joined: 6 Jan 06 Posts: 38 |
The LTD is not adjusted on suspended projects, however it is still normalized as the other project's debts are adjusted. This will cause it to drift some but not nearly as much as it would if it was being activly adjuseted. Just to add to that for completeness. If you have a project that you set to "no new work", the LTD will still get adjusted as long as there is work for that project. A suspended project shouldn't see its LTD change unless you detach from a project - then it will get normalized. But, there is a bug in the 5.2.x client where the LTD is not always credited/debited correctly. I finally tracked this one down and squashed it and that fix will be in the next public release of the client (5.4.x - it is in the latest code that is in alpha/beta test). |
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