Thread 'Petition for IoS Boinc app'

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boboviz
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Message 73168 - Posted: 9 Oct 2016, 16:52:14 UTC

Here

BOINC app is globally used to support various scientific projects (regarding medicine, astrophysics, physics, mathematics and so on), but is not currently available for iPhone and iPad. These devices have very high computing power and there are billions around the world. With this petition, we hope to convince Apple and the developers of the app to work together to make it compatible with iOS.
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MarkJ
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Message 74722 - Posted: 10 Dec 2016, 1:51:56 UTC

As mentioned above I doubt Apple would allow BOINC to be run on their devices. A compromise might be to get the manager ported to iOS so you could at least manage other crunchers, although I think BOINCtasks would be better for this.
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ProfileYavanius
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Message 75789 - Posted: 8 Feb 2017, 5:41:58 UTC - in response to Message 73168.  

Apple is rather picky about what goes in iTunes and requires that they are able to modify the applications as they see fit to meet their so-called security requirements. It's been asked for a number of years and Apple hasn't been willing to change its policies or make an exception.

The problem isn't on the BOINC side, it's on Apple's side. You could write Apple about it, but you'd probably just get a nice cookie-cutter response thanking you for writing, how they appreciate you communicating, and something about quality issues with apps going in their store and they'll keep it under advisement (e.g they'll file in the round circular file cabinet). Short of some major corporation getting involved, your iDevice isn't getting ANY DC app anytime soon.

Sofar as I know, nobody has a DC app in iTunes. Folding@home doesn't have one either.
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boboviz
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Message 75790 - Posted: 8 Feb 2017, 8:56:06 UTC - in response to Message 75789.  

Apple is rather picky about what goes in iTunes and requires that they are able to modify the applications as they see fit to meet their so-called security requirements. It's been asked for a number of years and Apple hasn't been willing to change its policies or make an exception.


Boinc runs ok on "Mac pc", so i think it's possible to have a mobile boinc client.
I mean "tecnically" possible, not "politicaly".
And Mac's dudes are not indifferent to science Mac Chem
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noderaser
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Message 75808 - Posted: 9 Feb 2017, 2:31:37 UTC - in response to Message 75790.  
Last modified: 9 Feb 2017, 2:31:50 UTC

Boinc runs ok on "Mac pc", so i think it's possible to have a mobile boinc client.
I mean "tecnically" possible, not "politicaly".
And Mac's dudes are not indifferent to science

The software development isn't the issue... It's the legal matters of whether Apple will allow the kind of access to the CPU and hardware within iOS for BOINC to run properly, which they have not provided to any other developer as of yet. It could be done by a team of enthusiasts on a jailbroken phone, but that's not really the kind of thing BOINC (or parent UC Berkeley) would do through official channels. The software is open source, if the community wants it bad enough, they will find a way to make it happen. That's how the Android client came about; NativeBOINC and AndroBOINC were two separate community-run projects long before official development started.
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Shelby Melban

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Message 76219 - Posted: 3 Mar 2017, 3:47:02 UTC - in response to Message 75808.  

Can you create a gamification engine that only deploys to a mobile device? Then the processing needs are at the discretion of the person playing the game or tagging images.
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ProfileCM

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Message 77397 - Posted: 16 Apr 2017, 19:54:26 UTC - in response to Message 76219.  

Can you create a gamification engine that only deploys to a mobile device? Then the processing needs are at the discretion of the person playing the game or tagging images.

You could certainly distribute work units through a web interface, which would be usable on an apple device..
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robsmith
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Message 79012 - Posted: 14 Jun 2017, 7:39:26 UTC

The issue is not the distribution of tasks, but the distribution of the application needed to run those tasks.
One would need a custom built version of BOINC for each project/application combination, this would mean someone would have to maintain each of those multiple versions of BOINC, updating as appropriate when there were changes to the application(s). This would increase the workload on each project's staff as they would have to build and test a special version of BOINC every time the project updated an application - and who would fund that??? The of course there are the issues that would be associated with the co-ordination of BOINC (mainstream) releases into the "special" versions....
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sjmielh

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Message 79081 - Posted: 18 Jun 2017, 15:34:49 UTC

Apple made a change to the App Store policy to allow code execution in apps. But it is only for educational apps and developer apps. I think Boinc is very educational ;-)
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FOA

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Message 79134 - Posted: 20 Jun 2017, 16:14:25 UTC
Last modified: 20 Jun 2017, 16:18:28 UTC

It may be allowed by terms but I doubt anyone will really run BOINC on their iOS device. The processing power isn't that efficient for constant computing purposes and not even mentioning battery life. It's nice for real BOINC fans but not for everybody else in reality.
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Ken Sharp

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Message 79665 - Posted: 18 Jul 2017, 10:21:11 UTC

It's Apple so you've got no chance. Plus nobody in their right mind buys Apple, and of those they don't even know what BOINC is. It would be a total waste of time. May as well port it to a Texas Instrument calculator.
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Bernie Vine
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Message 79676 - Posted: 18 Jul 2017, 22:10:09 UTC

Plus nobody in their right mind buys Apple,


Checks Mac-book, yes, Checks iPad, yes, checks both iPhones yes and yes.

Checks mind, Hmm, seems to be wrong.
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Message boards : Promotion : Petition for IoS Boinc app

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